Showing posts with label webtoy. Show all posts
Showing posts with label webtoy. Show all posts

Game 55: Fantastic Contraption

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Fantastic Contraption is a physics puzzle game in which the objective in each level is to move all red objects into a rectangular goal area. To do this, you are given a blue rectangular building area and a few different materials in which you can build your device. Standing in your way, however, are a variety of obstacles, ranging from gaping gaps to a sea of circles bent on destroying your red-object-mover-apparatus.
To make your machine, click on the type of material you want, and then click or drag in the light blue "building area" to place it. At your disposal are three different wheels—a clockwise spinner, a counter clockwise spinner, and a regular wheel—as well as two different connectors—a solid "stick" and "water" rod, which can pass through other walls and wheels, but not the environment. Each of these objects has nodes (represented by small, light gray circles) that other objects can attach to so you can create more complicated contraptions.

One nice feature about this game is the keyboard shortcuts. A couple especially useful ones are:
[Shift]+mouse to move items. Note that if you click on a node when using this technique, only that connection will move, whereas if you click on any other part of the structure, the entire device will move. Also, you can use [Shift] click to pan around the level by clicking on the background.
[Command]+mouse (or Ctrl, for Windows users) to delete items.
[Space] to start or stop a test.

Game 41: Grow Tower

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The latest in one of the greatest series of browser games ever conceived is not a disappointment. This time you have to pick five different items to stack on top of one another, with the ultimate aim being to turn the sun on... a long way up above you. You've got a plant pot, a piece of turf, a sideways cauldron, a box with a button, and some bricks.
All you have to do is pick them in the order you think they should go, and let the game do the rest. There is only one right way, and this will reward you with the most elaborate animation, but each different combination yields an animation of its own that is great in its own right. This is the best visual game I've seen in a while. 

Tip:
Throw logic out the window and just have fun, but make a note of what you have and haven't tried, or you'll be frustrated by repetition.

Note:
The game may not load properly the first time you click, instead you may see a webpage. If this happens, just close the window and try again. Some weird bug I can't figure out, sorry!


Game 33: The Animator v Animation Game

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The Animator v Animation Game takes the fun, desktop battlefield antics of the Animator v Animation episodes and turns it into a fully interactive fighting game! 
You can play as either the animator or animation (after unlocking the latter), each trying his best to eliminate the other player. Your arsenal is composed of common drawing tools found in the animation environment. Each tool has a slightly different effect depending on which character you play. For example, the line tool allows the animator to fire "arrows", but if the animation grabs it it becomes a staff. As the animator you control the cursor and have two objectives: torture the stick character, and preserve the timeline at the top of the screen. Your arsenal is weak compared to the animation's weapons, but they're flexible and give you a wide range of freedom. As the animation, your goal is to attack the cursor and, secondarily, the timeline. The stickman's moves are much more destructive than the animator's, though your target is much more difficult to hit. Playing as the animation can be overwhelming at first, as this character uses a dozen keys for movement and attack. With a little practice, however, it becomes second nature.
The Animator v Animation Game preserves the grin-inducing fun of the episodes and makes it completely interactive. It's any desktop warrior's dream come true!

Game 16: Incredibots

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IncrediBots is a physics-based webtoy which gives you a handful of simple tools and sets you free to explore your creative impulses. Draw shapes, connect them with joints, and tweak their basic properties to create living, moving, and functioning 'bots that can perform any task! 
Because of the enormous flexibility of IncrediBots, you'll need a couple of minutes to familiarize yourself with the options at your disposal. A set of tutorial levels introduces the basics and will only take you a few moments to complete. The game also features a set of challenge levels with a few dozen (optional) tasks to work through, including moving objects around, climbing obstacle courses, and building catapults to hurtle shapes through the air. The real power (and fun) though, is in the sandbox mode, where you begin with a blank template and let your imagination run wild. When everything is ready to roll, click the "play" button to see your creation come to life!
It may all seems a little complex at first, but don't worry, it isn't. Complete the tutorial levels, which will take all of 5-10 minutes, and you'll be fully versed in IncrediBots creation. Enjoy!