Showing posts with label strategy. Show all posts
Showing posts with label strategy. Show all posts

Game 79: Bejeweled

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Bejeweled, a puzzle game by PopCap Games, was first developed in 2001 making it a bit of an oldie now, but what games site would be complete without it? The objective of this game is to swap one gem with an adjacent gem to form a horizontal or vertical chain of three or more gems. Sometimes chain reactions are triggered, where chains are formed by the falling gems. Cascades are awarded with bonus points. Addictive? Oh yes, I think so...

Game 74: Jail Break 2

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Stupid cops. If it wasn't for them, I could waltz out of here. Now is the time for sneakiness. And there's no one sneakier than me...
This is Jail Break 2, the game of sneaking about trying to avoid the gazes of your captors, whilst finding a way to escape. Basic but addictive, this is a sure-fire time killer!

Game 68: Cannon Defense

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In what is now a very cluttered market, its not often that a desktop defender stands out from the crowd but this offering adds some interesting elements to a tired genre that keeps you coming back for more. Normally money is the key to unlock new items, but in this game it's a mixture of how many units you have built and how many you have destroyed. You also have air units to contend with which poses problems if you haven't built any anti-air turrets. Also have a selection of special weapons that come available once you have built them, like nuclear bombs and like.

Game 60: Super Stacker 2

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Take your stacking skills to another level, quite literally, with this second instalment on the Super Stacking franchise. There's various shapes: squares, circles, rectangles and triangles, all of which require the same treatment.
You've got to stack them in such a way that they stay stacked for the duration of the timer, or all the faces revert to a smile. There are four stages of difficulty to work with - four big slabs of fun.

Game 58: Warfare 1917

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War isn't fair. This is a fact that you become painfully (although less painfully than in real war I imagine) aware of once you get into Warfare 1917. Set in the trenches at the end of WWI you can choose to take control of either the British or the Germans and you must deploy your troops in order to push the enemy back and claim their territory.
As you progress (surprisingly quickly) through the ranks and levels, you are awarded new troops to play with, new barrage weapons to control, and eventually a tank to rumble forward with under your command. Be careful though, as in the heat of battle your troops can be struck with fear should too many of their comrades fall by their side. Your country needs you!

Controls:
Click on the troop type of your choice and wait until loads, when it will join the battle. Then you can choose another troop - some take longer to reload than others, but all options will reset themselves when you choose a new troop. Click the switch at the bottom of the trench to see the contents of that trench and to choose when to go over the top (only 3 troops per trench).
It might sount complicated, but it's easy once in the game.

Game 48: Ice Breaker


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This is simple to play. You only have to put all the vikings in the ship with the viking that if its necesary brakes the ice with his hammer where the viking is. The firsts levels are easy but for the other you have to think.

Controls are very easy. You only have to click and "draw" a line to cut the ice where the viking is to make the piece fall in the ship. Another thig to consider is that you only have a number of cuts.

I write not to much because I dont know well english so sorry...

Game 47: El Laberinto Esférico

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Barcelona's Nacho Rodríguez puts his award winning flash animated character, Mr. Coo, in his first game, an adventure puzzler called Mr. Coo: El Laberinto Esférico ("The Spherical Labyrinth").
El Laberinto Esférico has a fun animated style like Pink Panther meets Ren and Stimpy, and a surreal imagination along the lines of Bill Plimpton with a bit of Salvador Dali.
The game starts out in an endless labyrinth, where you start the moment Mr. Coo falls to his death—but then he has a dream that turns into a "choose your own" path style of point-and-click adventure. You have several paths you can take, and each path has several different versions you can experience depending on a choice you made earlier. You usually wind up back where you started, and must repeat again. And so the game goes, a bit in circles, but finding a new path, puzzle, or a new ending is part of the fun.

Remember to click "English" at the start if you can't read Spanish!
You only have to watch the first scenes twice, from the 3rd time you die you get a shortcut version.
Also if you enter any correct password, you get this shortcut path.

Game 46: Polcarstva

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Polcarstva is a gorgeous piece of interactive art that comes from the amazing talents of Denis Stepkin and U Studio of Russia.
Your goal here is to help a group of children to make their way through a surreal world, using standard point-and-click mechanics, and enjoy the music and scenery along the way. Not too difficult to get through, and yet just the right kind of diversion for an afternoon tea. Open the windows and let the summer air in while you play Polcarstva.

(If the game screen doesn't load properly, just hit F5 to refresh the page)

Game 39: Zilch

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There's something wildly addictive about dice throws. It feels like there should be a skill to it. There MUST be a skill to it. Why do we keep failing then? Why haven’t we got 'the knack'.
String together a sequence of dice throws. Pick when to bank the points. Build your score up as quickly as possible. Break the 10000 mark first. Hope your opponent fails. There's even going to be a play online option at some point.
Like the brutally addictive 'real world' game Yahtzee - you WILL lose days to this!

Follow the on screen instructions, but all you need is your trusty mouse to win at this one.
Don't get cocky... if the comp gets a couple of 1500 scores on the trot it can all go pear-shaped.

Game 38: Electric Box

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A new, creative puzzle game has surfaced, and it rocks: A little gem from Candystand that's called Electric Box. The premise is quite simple, and I'm sure you'll agree: You've got some power at point A, so get some to point B. There are many tricks and gadgets you will have to use to win, like doodads that give power out, or things that take it in.
Electric Box is quite a pleasant sight; Its chain-reaction gameplay makes me want to play all night. Enjoy.

Game 35: Shadez - The Black Operations

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In this real time strategy game you are "the General of a mercenary force hired by the governments around the world to fight the wars they don't want to fight." Excited yet?!
Rather than the A-Team you control a beautifully rendered army of soldiers with an increasingly powerful arsenal of weaponry. As you choose your troops and artillery wisely, they stream from left to right across the misty, Vietnam-esque landscape battling whatever approaches from right to left. With enough scope to keep you involved for hours on end, this could be another job-destroyer. Don't blame me.

Have your clicking finger at the ready and unleash hell. Click on the various options across the bottom to pick troops, arrange air strikes, roll in the artillery and more. All in the name of death... War is an expensive business!

Plan for the future... just having missiles doesn't mean you have to use them... but as long as you have them, then you can use them if things get hairy. Don't think the opponents are gonna hold back!